Internet Equal Offense Billiard Rules
Welcome to the internet equal offense pool rules on billiards forum. Internet Equal offense billiard rules follow the same rules as Equal offense.
Internet Equal Offense Billiard Rules
Internet equal offense billiards is a pool game where players from all over the world post their team's equal offense billiard scores on the internet. Yes, equal offense billiards is a game that is sanctioned by the Billiard Congress of America. This organization maintains the official rules for Equal offense.
Due to the nature of the game of equal offense, players and teams do not need to be in the same location to compete against each other. This is where equal offense billiards becomes internet equal offense billiards. The internet is used only to post and compare each team's score in a central place. Equal offense players and teams data-enter their scores from their location, and the team with the highest individual score is the winner.
All of this discussion about internet equal offense billiard rules may have you thinking that you can not verify the validity of a score that is posted by any one group. You may also be asking how other groups can verify scores posted by the others. Well, the answer is that you can not verify scores in internet equal offense billiards.
There was at one time an attempt to introduce video verification of scoring, however, when this was implemented, it was proved ineffective. (Although, here at the billiards forum, we feel that with youtube.com and other video sharing services, one could easily record and post their games.) Local referees have also been considered, but nothing has ever panned out in that area due to the logistics of such a thing.
Because of the failed attempts to implement score verification, internet equal offense rules and the game accompanying them remains a "good will" game. This may be the reason that there are no prize winnings at the world level. Internet sources, however, say that local prize offerings are encouraged.
Tournaments for internet equal offense billiards are typically held quarterly, that is, between three and four times per year. These quarterly tournaments usually coincide with local tournament and league seasons. As of the writing of these internet equal offense rules (May 2008) the next scheduled tournament is August 29th at 12:00 pm (noon) - Central Time.
Internet equal offense typically costs zero dollars to participate in, beyond your regular fees which exist outside of the internet portion of the game. The organization which maintains the web pages which gather and publish tournament results makes it a point to note that "sanctioning each event with the BCA and maintaining the Internet Equal Offense web page and promotions are not free so contributions are welcome." Typically, teams should have a computer terminal with internet access that is placed close to the playing area so that scores can be posted in a semi-real-time fashion.
Internet equal offense tournaments usually last two hours in such situations where there are two tables, the innings last five minutes, and the number of total innings is around 50. It should be noted, however, that higher-scoring tournaments can last up to four hours. The internet billiard chat rooms and forums, such as the one on this web site, are best for finding other internet equal offense players. The official internet equal offense site suggests inquiring in the newsgroup rec.sport.billiard but come on - this isn't 1998. (in fairness to the official site, it's copyright is dated 2002, and it's currently 2008, so there may not have been updates in the past 6 years.)
Internet Equal Offense Billiard Rules
If you have any questions about Internet Equal Offense Billiard Rules, please post them in the pool rules forum.
Internet Equal Offense Billiard Rules History
In 1977, Jerry Breisath, BCA Chief Master Instructor, developed a game that challenged the ability of his students. This game was designed to not only provide head-to-head competition, but also to be an enjoyable practice game. Jerry felt that it was necessary that the game eliminate defensive tactics thereby forcing the player to make position and pocket balls. The game is called Equal Offense, and it has proven to be a valuable instructional tool. Equal Offense is also a competitive game. At one point, it was promoted as a national tournament format by Pool & Billiard Magazine. Most recently, Equal Offense has made it to the Internet. Sven Davies, a former student studying Aplied Mathematics and German at Weber State University in Ogden, Utah and Jari Kokko, a student studying Computer Science at the Helsinki University of Technology in Finland - both "Pool Nuts," met for the first time over the Internet in the fall of 1992. Together they dreamt up a way to play Equal Offense over the Internet and held their first Tournament January 22, 1993. The first tournament consisted of 10 players from each University playing 5 innings each for a total of 1000 points. Later it was decided to have 5 player teams play 10 innings each to give each player more play. In order for Internet Equal Offense Tournaments to take place, an elaborate program was needed to allow multiple teams to log into the same area - a virtual Billiard Room. This program was designed and created from a basic Talk Server - a program that allows conference like communication. Jari Kokko took on this responsibility and has developed what is now called the Internet Equal Offense Server, IEO Server which currently runs on a machine at the Helsinki University of Technology in Finland. Initially, Internet Equal Offense tournaments were held between Jari’s Finland Team and Sven’s Utah Team, and there was some concern about how to assure that the scores were accurate. When the Silicon Valley Armada - the first California team - began playing in IEO Tournaments, video taping was used to assure that the scores were accurate. Afterwards, the tapes proved to be interesting, but useless in showing the validity of the scores that were entered. It was decided that the Internet Equal Offense was to be a goodwill game providing players from around the world the ability to compare there skills with others of the same interest. Today teams play from California, Oklahoma, Iowa, Illinois, Michigan, Texas, Florida, Canada, Finland, Japan, Egypt, Slovenia, Germany, Belgium, South Africa, India and Spain have taken an affinity to the idea behind Internet Equal Offense. Those that have played in the tournaments are not only marked in the history of the game, but also are the few that compete on a global level. Since the first tournament, Sven Davies has taken a position at the Billiard Congress of America where he maintains the BCA Home Page, and works as the PR & Marketing Assistant. Jari Kokko now works for Nokia - a Finnish based computer company, continues to study at the Helsinki University of Technology. Both Sven and Jari look forward to the day when teams from every country in the world come together over the Internet to play pool.
The official Internet Equal Offense Billiard Rules are predominently observed in North America.
The official governing body for Internet Equal Offense Billiard Rules is the Billiard Congress of America.
How to Play Internet Equal Offense Billiard
- Title: Internet Equal Offense Billiard Rules
- Author: billiardsforum (Billiards Forum)
- Published: 5/10/2008 10:44:00 PM
- Source: Internet
Internet Equal Offense Billiard Rules
The Internet Equal Offense Billiard Rules article belongs to the Pocket Billiards Rules category. Pocket billiards is a class of cue sport game commonly referred to as pool.
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